Tutorial Description
Typical falling fluid simulation and review of the first test that I published on YouTube (by popular request, thanks at all for the comments and messages). I add the surface tension to eliminate the particle dispersion in the collsion and the jet. The color indicate the speed module (scaled to the max) using "jet color map" (extracted from matlab), the surface tension is a "spring-like" model using the surface particles only. The code is a modification of SPH (named XSPH) using 2400 particles, and was programmed in Python-Pylab-Pygame.The animation was built in slow camera mode (1/15).
SPH fluid simulation: 1st test review - Video
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